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Frequently Asked

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01

Aces & Armour is in active development. Patreon supporters already get our early demos and behind-the-scenes devlogs, with playtests still to come. A public demo is in the works - follow the devlog or subscribe to be notified.

02

Currently our releases are not publicly available, but you can get access to our development demos by becoming a Patron, or reaching out as a CC.

03

Initial release on PC (Windows). Other platforms are not yet planned but may be considered post-launch.

04

Aces & Armour will be available for €15, which will include a suite of the most widespread vehicles of the war. Certain vehicles, cosmetics, and personal effects available as in-game purchases.

05

Absolutely. Grab assets from the press kit and email info@deltagamestudios.com for review keys, interviews, or anything else.

06

The Discord server is the best place. Closed-test patrons get dedicated channels for feedback. Public feature requests are read but cannot be individually replied to.

07

Aces & Armour is developed in Unreal Engine 5. More details on our development workflow is often touched on in our devlogs.

08

We're a small team. Open roles are announced in the devlog and on Discord when they exist. For unsolicited applications, email info@deltagamestudios.com with a portfolio.

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