Get In Touch

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Frequently Asked

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01

Aces & Armour is in active development. Closed multiplayer tests are running with Patreon supporters. A public demo is in the works — follow the devlog or subscribe to be notified.

02

Closed tests run on Patreon. Backing the project at the relevant tier grants access to exclusive game builds and the multiplayer test environment.

03

Initial release on PC (Windows). Other platforms are not yet planned but may be considered post-launch.

04

To be announced. Aces & Armour is currently funded by community support via Patreon. Final commercial terms will be announced ahead of release.

05

Absolutely. Grab assets from the press kit and email press@acesandarmour.com for review keys, interviews, or anything else.

06

The Discord server is the best place. Closed-test patrons get dedicated channels for feedback. Public feature requests are read but cannot be individually replied to.

07

Aces & Armour is developed in Unreal Engine. Engine-specific deep-dives appear in our devlog from time to time — see the latest entries for details on systems like ballistics, damage modelling, and global illumination.

08

We're a small team. Open roles are announced in the devlog and on Discord when they exist. For unsolicited applications, email hello@acesandarmour.com with a portfolio.

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